DigiPen Video Game Programming (AP)
About the Program
This is your chance to level up from game player to game creator. Learn computer programming, as well as the mathematics, art, and design elements essential to modern video game production. Through the Unity 3D game engine and textbooks, acquire game design, real software engineering, and advanced problem-solving skills.
The curriculum features custom DigiPen textbooks, certification curriculum from Unity 3D, and multiple games to make in 2D and 3D. You are expected to create the project plans, art, music, and sound effects for your games, using our in-class digital tools. The class includes the Game 100 college course from DigiPen, where you create games individually and in teams.
Prospective students will have done well in Algebra 1 and/or more advanced courses, as software is mathematics converted into technology.
Approved Equivalency Credit: 0.5 English, 0.5 Algebra 2, 0.5 Fine Arts
College Credits: Up to 15 credits available